Testing the new area light in a more 'studio like' setup
6 меc назад
Two and a half years ago, during my first visit in India, I spent 2 days walking all around the slums of Mumbai. Even though I got to learn quite a bit about the life in the slums, I didn’t have the chance to live inside the slums and because of that I left with more questions than answers. So now that I came back to India for the second time, I decided to go back to Mumbai and spend five days living in Dharavi, which is one of the largest slums in the world. This experience opened my eyes in ways I couldn’t have imagined, because I got to spend so much time with the local people, who completely transformed my outlook on what their lives were like. You see, as most outsiders, I had a very distorted view of the people of the slums. We grow up hearing stories about them dying on the streets, no one being able to read and write, kids having to sleep surrounded by flesh-eating rats and so on. There are, of course, tons of problems that need to be addressed, especially when it comes to sanitation. For example, sources say that in Dharavi there is an average of 1 toilet for a thousand people. Also, livestock generally lives in the same quarters with people and that, combined with the fact that the local water sources lack cleaning facilities, sometimes causes the spread of contagious diseases. However, people there are just like everywhere else. They have their own dreams, goals, careers, thoughts and emotions. They are in no way different from the rest of us. It doesn’t matter where we come from. We are all equal. Some of us are born with golden spoons in our mouths, others are not. But that doesn’t define us. What defines us is our pursuit of happiness, our compassion for others and our ability to adapt to whatever circumstances we’re in and make the best of them. Subscribe! Instagram ► https://instagram.com/jacoblaukaitis/ YouTube ► https://www.youtube.com/c/JacobLaukaitis Facebook ► https://www.facebook.com/JacobLaukaitis I always purchase my travel insurance here: https://bit.ly/2HKfanJ I get all of my music from here: https://bit.ly/2KaGNqG Sources used: https://en.wikipedia.org/wiki/Dharavi http://news.bbc.co.uk/2/shared/spl/hi/world/06/dharavi_slum/html/dharavi_slum_intro.stm https://www.proptiger.com/guide/post/7-facts-you-probably-did-not-know-about-dharavi Huge thanks to Danulis Macijauskas (https://www.instagram.com/danulis/) for editing this video and to Urtė Laukaitytė for her feedback and advice on how to tell this story properly.
3 лет назад
What keeps us happy and healthy as we go through life? If you think it's fame and money, you're not alone – but, according to psychiatrist Robert Waldinger, you're mistaken. As the director of 75-year-old study on adult development, Waldinger has unprecedented access to data on true happiness and satisfaction. In this talk, he shares three important lessons learned from the study as well as some practical, old-as-the-hills wisdom on how to build a fulfilling, long life. TEDTalks is a daily video podcast of the best talks and performances from the TED Conference, where the world's leading thinkers and doers give the talk of their lives in 18 minutes (or less). Look for talks on Technology, Entertainment and Design -- plus science, business, global issues, the arts and much more. Find closed captions and translated subtitles in many languages at http://www.ted.com/translate Follow TED news on Twitter: http://www.twitter.com/tednews Like TED on Facebook: https://www.facebook.com/TED Subscribe to our channel: http://www.youtube.com/user/TEDtalksDirector
2 лет назад
A small Australian Company has found a way to give computer graphics unlimited power - no one believed them, but they are now using this technology to make real world hologram rooms. Euclideon has opened the world’s first hologram entertainment center where people can have holographic adventures. http://holoverse.com.au/ https://www.facebook.com/HoloverseOfficial/ To do business with euclideon, information can be found here: http://holoverse.com.au/investors/ Still got questions? Check out: Bruce Dell of Euclideon & Holoverse Interview on HardOCP: http://www.hardocp.com/article/2016/09/12/bruce_dell_euclideon_holoverse_interview This video covers how while the rest of the world together made the existing 3D graphics system - including its animation, level editing and lighting - this one small company has rebuilt every system using far more advanced technology in just a few small years. Euclideon can be contacted at firstname.lastname@example.org.
12 меc назад
In this 2014 GDC session, indie developer David Rosen explains how to use simple procedural techniques to achieve interactive and fluid animations using very few key frames, with examples from indie games like Overgrowth, Receiver and Black Shades. GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives. Follow us on Twitter https://twitter.com/Official_GDC Check out our Facebook page for GDC exclusives https://www.facebook.com/GameDevelopersConference Visit our site: http://ubm.io/2ctNvqZ
2 лет назад
UPDATE - one year after visiting North Korea I traveled to South Korea and made a video comparing my experiences in both of these two countries. Watch it here: https://www.youtube.com/watch?v=AJUSIWSaQX4 I've always been very interested in North Korea because it seemed to be one of the most unique and mysterious countries in the whole world. This is my day to day life throughout the 7 days that I spent in North Korea. You can never be sure whether things were staged or not in North Korea because you are only shown what they want you to see. You can't choose where or when you will be going to specific places, they simply tell you to hop on a bus and ask you to get off at one point or another. That is why I didn't want to offer my opinion about whether things were staged or not, whether they were good or not, or honest or not. My goal was to show you what my day to day life looked like when I was there and let you make up your own mind and judge for yourself. Do not judge North Korea only from what you see in this video. This is what they showed us and there's a reason they show some things and not show the others. Also, knowing how much control they exercise over the population, everything could have been staged only for us. My favorite books about North Korea: Dear Leader by Jang Jin Sung - http://amzn.to/2vEkrrE; Escape From Camp 14 by Blaine Harden - http://amzn.to/2vEz6U1; Nothing To Envy by Barbara Demick - http://amzn.to/2vzieiI; 1984 by George Orwell (I couldn't believe how similar some things in North Korea looked to the ones in the book) - http://amzn.to/2vE92s8. Videos about North Korea: 10 Days in North Korea Documentary: https://www.youtube.com/watch?v=5xs--To414I Escape From North Korea TED Talk: https://www.youtube.com/watch?v=PdxPCeWw75k Subscribe! YouTube: https://www.youtube.com/c/JacobLaukaitis Facebook: https://www.facebook.com/JacobLaukaitis Instagram: https://instagram.com/jacoblaukaitis/ Music: Prelude No. 2 and Prelude No. 5 by Chris Zabriskie is licensed under a Creative Commons Attribution licence (https://creativecommons.org/licenses/...) Source: http://chriszabriskie.com/preludes/ Artist: http://chriszabriskie.com/
1 лет назад
The session by Lead Artist Jerome Platteaux will focus on the different ways to light a project in Unreal Engine and covers the basics of Physically Based Rendering and how to choose between the forward and the deferred render. The session also explains Baked Lighting with Lightmass, Dynamic lighting and Image based lighting while highlighting the advantages for each technique. (00:09) - Overview (01:06) - Target Media & Hardware (04:24) - Deferred vs. Forward Rendering (06:54) - Preparing Assets & Scenes for Lighting (12:56) - Static vs. Dynamic Lighting (14:23) - Default Light Baking Setup (18:01) - Lighting Types (18:55) - Lightmass Settings & Lightmass Portals (25:53) - Lighting Scenarios (28:58) - Distance Fields (33:31) - Image Based Lighting (37:26) - Shadow Maps (44:40) - Reflections (47:11) - Upcoming Features
3 лет назад
Disclaimer: This is intended for people who aren't entirely sure what a "game engine" is. I have more in-depth programming videos on my channel, this is just how I'd explain engines in general to a non-dev friend :) It's also one of my oldest videos from when I had very few subscribers, I'll redo it if I ever have a chance. My Second Channel: https://www.youtube.com/c/TheHappierCat2 Subreddit: https://www.reddit.com/r/TheHappieMakers/ Twitter: https://twitter.com/TheHappieCat Facebook: https://www.facebook.com/TheHappieCat/ Twitch: twitch.tv/happiecat